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Menampilkan postingan dari Mei, 2025

Interactive Design / Project 1 - Proposal

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Week 1 - Week 6 (23/04/25 - 28/05/25) Felice Jolin (0373636) Interactive Design  / Bachelor of Design (Hons) in Creative Media Project 1 TABLE OF CONTENT  Lectures Instruction Task Feedback Reflection   LECTURES Week 4 (13/05/25) Web started in 1989 and bombarded in Malaysia at around 2000. Web was accessed using keyboard, mouse and monitor in the early days. Some people access the web through audible interfaces (they talk to the computer, or they listen to the computer talk to them, or both). The central organization responsible for creating and maintaining web standards is the World Wide Web Consortium (W3C).   Standard markup languages to build websites we'll be using in this course are:   • HTML  • CSS  HTML is to put all informations CSS is the 'makeup' HTML always have < > ( opening tag and a closing tag). each element ...

Interactive Design / Exercise 2

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Week 2 - Week 3 (30/04/25 - 07/05/25) Felice Jolin (0373636) Interactive Design  / Bachelor of Design (Hons) in Creative Media Exercise 2 TABLE OF CONTENT Lectures Instruction Task  Reflection LECTURES Week 2 Usability means the moment you see the product, you know how to use it. It is how effective and succesfull a user can utilise a product. It is the part of user experience and second part of UX design. Overall, it is about how well the features fullfill user's need. When user go through the interface, they should be able to easily achieve its goal without relying on expert.   There are 5 key principles of usability : 1. Consistency 2. Simplicity 3. Visibility 4. Feedback 5. Error Prevention 1. Consistency  Ensure web looks coherent and harmoniuos. The positioning of all content / elements need to be on same position. The look and feel need to be consistence too. For example, navigation syst...